Press kit
Fact sheet
| Title | Midnight Bastion |
|---|---|
| Genre | Roguelike tower defense, dark fantasy |
| Platform | Android (Google Play) |
| Release date | To be announced |
| Price | Free to play |
| Age | For players aged 13 and up |
| Developer / publisher | [PUBLISHER NAME], Hungary |
| Website | midnightbastion.com |
| Press contact | contact@midnightbastion.com |
Short description
Midnight Bastion is a dark fantasy roguelike tower defense: raise towers, pick a card after every wave, forge your cards into rarer ones and hold the bastion through the Endless Night.
Description
Midnight Bastion is a dark fantasy roguelike tower defense for Android. Ghouls, hellhounds, cursed knights and demons march on your bastion along the roads between lava pools and chasms. Build and upgrade six kinds of towers, and after every wave keep one of three cards: mostly tower boosts, sometimes an elixir or a Curse. Spend forge points to fuse two cards into a rarer one, and fill the Grimoire with every recipe you discover. Before an Endless Night run, choose one of six Wardens, each with its own strengths. Survive a hundred waves, with a boss every tenth wave and the Lord of Midnight at the hundredth, then keep going as long as you can. From the fiftieth wave the host learns your favourite damage and grows resistant to it, and new enemies arrive that are immune to physical damage, magic or poison. Between runs, Soul Shards grow the Soul Tree and raise your bastion from a ruined hut to a Gothic castle.
Features
- A card after every wave: keep one of three, from tower boosts and elixirs to Curses
- Forging: fuse two cards into a rarer one and fill the Grimoire with recipes
- Six Wardens, each changing how your Endless Night run plays
- The Soul Tree: a branch for every tower, and a bastion that grows from a hut to a castle
- Endless Night: a hundred waves to win, a boss every tenth, a host that learns from the fiftieth, and the night goes on
- Six towers with level 4 and 5 evolutions and runes
- 48 trophies in eight categories, five of them hidden
Screenshots
Download all screenshots (ZIP, seven PNG files, 1920×1080, gameplay only, no text), work in progress.
Logo
Download the logo (PNG, transparent, 1669×843)
Trailer
[TRAILER LINK]
Credits
- Fonts: Cinzel and Alegreya, SIL Open Font License 1.1
- Engine: Godot Engine (MIT licence)
- The game's art and music were made with the help of AI tools.